![]() This Flashpoint can be completed with or without Better AI. My AI improvement mod, Better AI allows the OPFOR to reserve, protect their weak sides and use Lance roles to greater effect. This Flashpoint can make extensive use of the corrected OPFOR pilot skills and weapon stats. This provides some of the basic imagery used in this Flashpoint's conversations. This is now included in the CAB bundle.Ĭommuinity bug fixes, corrects many HBS typos and osmissions. This allows loading of mods in to HBS BATTLETECH. This mod needs ModTek and Flashpoint Stock Photos to work: This is like adding new modded 'Mechs or equipment in that it becomes required to load going forward.Ĭopy "Flashpoint-The-Raid" folder in to Mods folder created for ModTek. Once this Flashpoint is associated with a save file, it must be present to load that save. "The Raid" is set with a spawn weight of 20, the same weight as the other non-alliance/tutorial Flashpoints. This adds formatting to work with VIP and prevent fatal loading errors in missions IV and V. Users playing with the Vehicle Improvement Project will need to download the optional VIP Override in addition to the base FP.zip. This Flashpoint requires your company to have "Black Market Access" to populate. It can be completed with less, but should provide greater challenge than the Alliance Flashpoints or 5 Skull contracts. It's built against a nearly complete Argo, multiple Lances of custom 'Mechs and elite pilots able to run multiple engagements without repair. ![]() "The Raid" has been designed to challenge endgame level companies.
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